![]() Course, I know those pictures had to be faked cause you and the rest of your pals were holed up in New Haven, and you woulda stopped those troops from takin' the town, right? ECHO 4 ![]() Blake said his boss burned the place to the ground when everyone livin' there wouldn't move out. Blake came back again today and showed me some faked pictures of New Haven - the city was burnin, lotta people were dead. If you're receivin' this, respond as soon as you can. They couldn't protect New Haven, they couldn't protect Fyrestone, and they're sure as hell not going to protect Sanctuary. Really twist the knife for those bandit bastards, you know what I mean? I want those Vault hunting sons-of-bitches to see what I've done with the place - I want it to stand as a testament to their failure. Oh, and another thing: I want it on company policy that instead of Fyrestone, we're changing its name to Jackville. That pissant little rest stop is where it all began. ![]() No matter what happens, make sure that old bandit town - Fyrestone, I think it's called - make sure it stays standing. Handsome Jack: Angel, get this message to whomever's organizing construction out in the Nexus. It's probably nothin', but there was just somethin' about him that put me on edge, y'know? I'ma stay here in the meantime, though - I ain't in no hurry to leave my shop. Was real insistant that I take the money and run. Anyway, he offered me a pretty penny for my place here in Fyrestone. Said you dealt with him during the Claptrap uprising. Thought you might like to know, some guy from the, uh, Hyperion corporation came by - name of Blake. Alternatively, the box can be shot from underneath the bridge by hitting the small part sticking out of it.ĭr. To switch it off, Vault Hunters have to get to the bridge leading to the Hyperion Info Stockade and jump to the small platform where the switch is. To disable the electric barrier protecting it, the electrical fuse box where the wires lead must be switched off or shot. The final ECHO is located in Zed's former residence.The fourth ECHO is located on a roof near the water tower in Fyrestone.The third ECHO can be found in a dumpster next to the Fyrestone Motel on the open area where Saturn spawns.The second ECHO is located at the former Catch-A-Ride station, in front of the Fyrestone entrance.The first ECHO is located in a tin shed near T.K.The ECHOs appear to be recorded in a partially-chronological order. To perform this challenge in Arid Nexus - Badlands, it is required to collect five ECHO recordings explaining what happened to Fyrestone during the time gap between the two games. Arid Nexus - Badlands Beginning of the End is a location-based challenge in Borderlands 2.
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